Showing posts with label News. Show all posts
Showing posts with label News. Show all posts

Behind the scene look at BadgerSpot AR App

Was pretty cool to be included in this article over at Renderosity.com about our AR (augmented reality) app. Here is a wireframe view of one of the low-poly creatures (ummm... the one on the right) that i modeled and animated for the app. And also an AR gun I made being used against me =p

Here is a LINK to the article. And for more on the team behind BadgerSpot, check us out at BadgerSpot.com and TheDanse.com.

Was in the paper =)







Story in The Commercial Appeal (memphis newspaper) on The Danse's 3d work...
http://www.commercialappeal.com/news/2010/sep/03/better-than-real/

(from left) Greg Dunn, Troyan Turner, Madeline Ward and Chris Magee.

Road Clown - vector work + game preview





Vector work for the Sparky the Road Clown game I'm working on. This is the icon for the game, and some vectors used in this video from a beta of the game....

My new Character Animation Project


Started a new blog - RivetFish - on the production of a animated short i am working on... I promise to update it more than i have this one ;p

EDIT: THIS BLOG HAS NOW BEEN MERGED

What is RivetFish?

RivetFish is a 3d short (and/or comic) that I have been toying with for a while, but never got past a few character designs and rough story outlines. I recently installed Blender, and decided to model one of these character designs as a learning exercise (modeled this crab from a box).... Guess that is what kind of got the ball rolling =)


This blog will document my progress throughout the production. I normally use Cinema4D for my projects, but am going to attempt to complete this project in Blender. I figure this will be a good way to learn the program, and put it to the test. If I run into problems, I may add Cinema and/or ZBrush to the mix... Though I'm a Blender n00b, I will try to share some tech tips along the way. Feel free to chime in with corrections. And any explanations of alternative methods would be appreciated as well.

I haven't really nailed down a storyline yet. I tend to get story ideas as I create stuff. I do know that it will have a SteamPunk vibe to it. To what degree, I'm not sure... Designing goggles for a crab is a bit of a challenge ;)